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Speculate is a game of share dealing, manufacturing, trading rings and corporate raiders. It's your chance to run a manufacturing business, make a fortune on the stock market, build a corporate empire, try your hand at insider trading, fix share prices and conduct asset stripping raids to ruin your rivals.
There are up to fifteen players in each game of Speculate, with the unfilled places being taken up by computer-run "dummy" players (these play an important part in the game). There are two types of player positions who are effectively playing two different games at the same time. The "Tycoon" players run the companies and build the corporate empires, while the "Trader" wheel and deal on the markets to turn a quick profit.
These rules are for a new version of the game. It's effectively two separate games that are closely connected. The Traders and the Tycoons can interact very closely.
We've stuck fairly close to original rules but the software has been rewritten from scratch and the many of the rules now work in completely different ways. The new version should make it easier to translate thoughts into action. It should be more responsive, making better use of your orders and giving much better reports so that it's easier to see the effect of your actions.

Software & History
The original version of the game was devised by Richard and Judith Proctor of Waveney Games, and dedicated by them to Mo Holkar who inspired it by a casual comment, Mark Green whose "Aftermath" inspired the basic economic system, and all those who helped playtest it. We've no idea if the current version bears any resemblance to Mo's inspiration or Mark's economic system, but if they deserved a credit at the start then they probably still deserve it now.

This version is dedicated to my brother, Andy Calcraft, who died while development work was in progress. Andrew was the first in the family to play commercial play-by-mail games, and the first of us to make the break to set up his own company to work for himself. He set an example which helped to bring us to the point we've reached today.