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CRICKET STATS

THE RETURN OF A FAVOURITE

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CRICKET STATS IS BACK

Cricket Stats is back in action, and many of the usual suspects can be seen in action in CS11. Take a look at the reports from the current game. We're still early in the season and there's lots of time to get another league up and running – eleven weeks is plenty for deciding a league title and the Twenty20 interlude is a good time to be running the bidding rounds. No first class class games to miss out on!

CS11 GAME REPORTS

Scorecards       Table, Tips & Messages       Player Movements       Teams       Player List

These are extracts from the game report of a current game - for players these normally arrive by email or through the post. If you can read these and want details of what's going on, then there's a rulebook in the same format on the Rulebooks Page.

WHAT'S DIFFERENT

The old Cricket Stats folded because it was too difficult and costly to run. In the new version we're doing our own stats keeping so the scores should be more reliable and the costs are reduced. We've taken the one-day stats out of the the game to help keep things simple and we've put the turnsheets online to make it easier and quicker to input your orders. There's an online version of the rulebook and in the last few weeks we've added a new option to email game reports as PDF files (which should work on just about any system – one click to display and a couple more to print).

The introduction of play-by-email means turns are delivered in minutes instead of days. Lost turns are replaced instantly, instead of several days later. No more deadline and delivery problems!

WHAT TO DO

If you want to join, decide on a team name and let me know. Email, phone, fax or letter, whatever you prefer. Think about who you're going to be bidding for once the league is full. Your name and team name are probably all I need to know right now, but your email address would be useful if I don't already have it.

When you're thinking of your bids, you've get 1200 LPs at the start, but if you spent all of that on players you wouldn't be able to afford their wages. You need to keep some back and have some to invest in marketing, merchandising and members. Top whack for a top player is around 100 LPs. A fair bid for a fairly useful player is around 30 or 40 LPs.

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